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Kickstarter ai war 212/2/2023 ![]() The Artemis Project is a game about colonizing Europa, one of Jupiter's moons. By the time the middle of the month hits, we'll be getting blasted by so many awesome-looking campaigns that I am legitimately worried I won't be able to back something I really want. This week, there are a few interesting-looking solo-playable games on Kickstarter to talk about, but I've still got my eye on mid-October. I find that refreshing after so much Kickstarter craziness this month. The Ragnar Brothers have made the best game they can possibly make, and they stand by it as-is. If you like games with historical themes, this one looks fun-the art is lighthearted, and who doesn't love the Romans? Also interesting is that this campaign is not offering stretch goals. Players will need to shepherd their empires through multiple eras and developments, and increasingly powerful buildings, leaders, and abilities will become available as the game progresses. There is also an AI system in place to simulate enemies fighting back as Rome expands. It's a combination of worker placement and area control, but each player has his or her own individual Roman Empire board to develop. ![]() The Romans is being billed as the final game designed by the Ragnar Brothers, and it promises what looks like an especially solo-friendly experience. The Latin teacher in me just can't resist having a look at this one. 2) If you need to wait for retail rather than back now, I think it's totally fine to do so-this is not the kind of game that won't be available on store shelves after it goes to KS backers. Two thoughts: 1) You need to have both Spirit Island and the first expansion, Branch and Claw, to enjoy Jagged Earth. Additionally there are new island tiles, new adversaries, and new scenarios-in other words, more ways to keep spicing up an already-excellent game. If you already like Spirit Island, this expansion is a no-brainer, with more spirits and also cards that allow you to play old spirits in new ways. I previewed Jagged Earth last week, but I want to mention it here as well- Spirit Island is one of my favorite games, and one of the few I have reviewed on this site to receive a five-star rating from me. ![]() I hope for a quiet holiday season, since my Christmas gift budget is already in grave danger. This October is an intense month for Kickstarter, especially because so many of these projects are games that I already know and love, or from designers/publishers whose work I enjoy. I will go out of my way to back this one. I haven't gotten to play a game solo, but I spent some time checking out the solo AI cards, and what I see is really promising. Depending on where you place buildings, you can collect up to three different resources, as well as trigger opponent actions-or enjoy the benefits when they place buildings and help you! There are also secret objectives that give you special goals in the game, and extra ways to score. You place buildings and get resources, but there are a ton of fascinating mechanics that spice it up. Ragusa is a euro-style city builder, but it's not quite like any other game I have ever played. I am so glad he did, because I enjoyed the hell out of this game. I did not give Ragusa a second thought until this weekend, when Jeremy Howard from Jambalaya Plays Games taught me to play it at PAXU. Merry Christmas! Hope you don't have to buy gifts for anyone else in your life, because you'll definitely want to buy several for yourself if Kickstarter keeps going like this. ![]()
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